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A Santa Crossword for the Holidays



The legend of Santa Claus is based on the real-life St. Nicholas, a 4th century bishop in Myra, Turkey. St. Nicholas was known for his love for children and the poor. He has many names, but Santa Claus is his most famous name, and that comes from the Dutch "Sinterklaas" (based on "Saint Nicholas"). He's also known as Father Christmas, Kris Kringle, Christmas Man (in German) and Grandfather Frost (in Russian).

Since he has to cover the whole planet in 31 hours (thanks to time differences) that means Santa's sleigh must go at about 1,800 miles per second. I hope he wears a seatbelt! No one knows for sure exactly where he lives. We know he lives at the North Pole, but that covers a lot of ground. In Nordic legends, he is said to live in a small hill in Lapland, Finland. Quite far from the United States, then!

Here are some interesting numbers (this is a math blog.) If Santa delivered presents to every child on Earth, he would be carrying at least 400,000 tons of presents. Nine reindeer can't pull that much weight (not to mention the sleigh and Santa himself)!  In fact, he would need at least 360,000 reindeer. Good luck remembering all those reindeer names!

On Christmas Eve, do you ever wonder where Santa is? Don't worry, you can keep an eye on Santa's progress with GPS! The North American Aerospace Defence Command (NORAD) is the biggest program for this and will show you Santa's progress in several languages.

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In honor of Santa and his reindeer, I've created two crossword puzzles for the holiday season. The 18 words used in both puzzles are: bed, Blitzen, Christmas Eve, Claus, Comet, Cupid, Dancer, Dasher, Donner, eight, Nicholas, North Pole, Prancer, Rudolph, sleigh, snow, stockings and Vixen. One crossword includes a word bank which makes it easier to solve while the other puzzle does not.  Answer keys for both puzzles are included. 

These might be fun for the kids to do while they are waiting for Santa to arrive!

Is zero an even number? Now, that's an "odd" question!

My daughter and her husband are heading to Las Vegas with his family to celebrate his parent's 50th wedding anniversary.  I guess when you are at the roulette table, (never been there or done that) and you bet "even" and the little ball lands on 0 or 00, you lose. Yep, it's true; zero is not considered an even number on the roulette wheel, something you better know before you bet.  This example is a non-mathematical, real-life situation where zero is neither odd or even.  But in mathematics, by definition, zero is an even number. (An even number is any number that can be exactly divided by 2 with no remainder.)  In other words, an odd number leaves a remainder of 1 when divided by 2 whereas an even number has nothing left over.  Under this definition, zero is definitely an even number since 0 ÷ 2 = 0 has no remainder.

Zero also fits the pattern when you count which is the same as alternating even (E) and odd (O) numbers.
Most math books include zero as an even number; however, under special circumstances zero may be excluded. (For example, when defining even numbers to mean even NATURAL numbers.) Natural numbers are the set of counting numbers beginning with 1 {1, 2, 3, 4, 5....}; so, zero is not included. Consider the following simple illustrations. Let's put some numbers in groups of two and see what happens.
As you can see, even numbers such as 4 have no "odd man out" whereas odd numbers such as 3 always have one left over. Similarly, when zero is split into two groups, there is not a single star that does not fit into one of the two groups. Each group contains no stars or exactly the same amount. Consequently, zero is even.

Algebraically, we can write even numbers as 2n where n is an integer while odd numbers are written as 2n + 1 where "n" is an integer. If n = 0, then 2n = 2 x 0 = 0 (even) and 2n + 1 = 2 x 0 + 1 = 1 (odd). All integers are either even or odd. (This is a theorem). Zero is not odd because it cannot fit the form 2n + 1 where "n" is an integer. Therefore, since it is not odd, it must be even.

I know this seems much ado about nothing, but a great deal of discussion has surrounded this very fact on the college level. Some instructors feel zero is neither odd or even. (Yes, we like to debate things that seem obvious to others.)

Consider this multiple choice question. (It might just appear on some important standardized test.) Which answer would you choose and why?

Zero is…
            a) even
            b) odd
            c) all of the above
            d) none of the above

Mathematically, I see zero as the count of no objects, or in more formal terms, it is the number of objects in the empty set. Also, since zero is defined as an even number in most math textbooks, and is divisible by 2 with no remainder, then "a" is my answer.

Problem Solving With Number Tiles in Middle School

Math Activities for Grades 5-8
I prefer using hands-on activities when teaching math. One of the most successful items I have used is number tiles. Because number tiles can be moved around without the need to erase or cross out an answer, I have discovered that students are more at ease and more willing to try challenging activities. There is something about not having a permanent answer on the page that allows the student to explore, investigate, problem solve, and yes, even guess.

I have created several number tile booklets, but the one I will feature today is for grades 5-8. It is a booklet that contains 15 different math problem solving activities that range from addition and multiplication, to primes and composites, to exponent problems, to using the divisibility rules. Since the students do not write in the book, the pages can be copied and laminated so that they can be used from year to year. These activities may be placed at a table for math practice or as a center activity. They are also a perfect resource for those students who finish an assignment or test early. Use these activities to reteach a concept to a small group as well as to introduce a new mathematical concept to the whole class.

Free Resource
Students solve the Number Tile Math Activities by arranging ten number tiles, numbered 0-9. Most of the number tile activities require that the students use each tile only once. The number tiles can be made from construction paper, cardboard, or square colored tiles that are purchased.  (How to make the number tiles as well as storage ideas is included in the handout.) Each problem is given on a single page, and each activity varies in difficulty which is suitable for any diverse classroom. Since the students have the freedom to move the tiles around, they are more engaged and more willing to try multiple methods to find the solution. Some of the problems will have just one solution while others have several solutions. These activities are very suitable for the visual and/or kinesthetic learner.

A free version for each of my number tile resources is listed below. Just click on the link to download the freebie.

Glyphs Can Help Students Gather Information, Interpret Data, and Follow Directions


What is a Glyph?
A glyph is a non-standard way of graphing a variety of information to tell a story. It is a flexible data representation tool that uses symbols to represent different data. Glyphs are an innovative instrument that shows several pieces of data at once and necessitates a legend/key to understand the glyph and require problem solving, communication, and data organization.

Remember coloring pages where you had to color in each of the numbers or letters using a key to color certain areas? Or how about coloring books that were filled with color-by-numbers? These color-by-number pages are a type of glyph. Some other activities we can call glyphs would be the paint-by-number kits, the water paints by color coded paint books, and in some cases, even model cars. Some of the model cars had numbers or letters attached to each piece that had to be glued together. These days, this could be considered a type of glyph.

What is the Purpose of a Glyph?


A glyph is a symbol that conveys information nonverbally. Glyphs may be used in many ways to get to know more about students and are extremely useful for students who do not possess the skill to write long, complex explanations. Reading a glyph and interpreting the information represented is a skill that requires deeper thinking. Students must be able to analyze the information presented in visual form. In other words, a glyph is a way to collect, display and analyze data. They are very appropriate to use in the CCSS data management strand (see standards below) of math.  Glyphs actually a type of graph as well as a getting-to- know-you type of activity.

CCSS.Math.Content.1.MD.C.4  Organize, represent, and interpret data with up to three categories;
ask and answer questions about the total number of data points, how many in each category, and how many more or less are in one category than in another. 

CCSS.Math.Content.2.MD.D.10  Draw a picture graph and a bar graph (with single-unit scale) to represent a data set with up to four categories. Solve simple put-together, take-apart, and compare problems using information presented in a bar graph. 

For example, if the number of buttons on a gingerbread man tells how many people are in a family, the student might be asked to “Count how many people are in your family. Draw that many buttons on the gingerbread man." Since each child is different, the glyphs won't all look the same which causes the students to really look at the data contained in them and decide what the glyphs are showing.

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Holiday glyphs can be a fun way to gather information about your students. You can find several in my Teachers Pay Teachers store.  My newest one is for Thanksgiving and involves reading and following directions while at the same time requiring problem solving, communication and data organization. The students color or put different items on a turkey based on information about themselves. Students finish the turkey glyph using the seven categories listed below. 

1) Draw a hat on the turkey (girl or a boy?)
2) Creating a color pattern for pets or no pets.
3) Coloring the wings based on whether or not they wear glasses.
4) Writing a Thanksgiving greeting based on how many live in their house.
5) Do you like reading or watching TV the best?
6) How do they get to school. (ride or walk?)
7) Pumpkins (number of letters in first name)

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